The wood of a club or quarterstaff you are holding is imbued with nature's power. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Dec 22, 2015. Weapon (maul), legendary (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. dying Sword burst * Thorn whip Thunderclap ** 1st Level Absorb elements ** Alarm (ritual) Catapult ** Cure wounds Detect magic (ritual) Disguise self Expeditious retreat Faerie. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. If it says creatures, it means creatures, allied or not! SecretCyan_ DM • 5 yr. 7 Answers. For this cantrip the first thing that should be noted is that the spell originates from the caster and potentially damages all creatures within 5 ft. Each creature other than you within 5 feet of you must make a Constitution saving throw. Thanks for watching! 00:00. 22 Xanathar. Friday 14th of July 2023. You clap your hands, emitting a peal of thunder. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. Evocation cantrip; Casting Time: 1 action; Range: Self (5-foot. The dnd 5e Thunderwave spell will emit a thunderous boom audibly 300 feet faraway from you. Casting Time: 1 action. It has the added benefit of being able to choose its targets. Compendium - Sources->Basic Rules. The breath weapon’s damage is as good as Fireball, so you’re getting as much damage as a 3rd-level fireball as a Bonus Action every turn. You instantaneously light or snuff out a candle, a torch, or a. Thunder Clap is a tier 4 warrior class talent that deals Physical damage and applies a debuff to targets reducing their. The weapon is a dagger, javelin, shortsword, spear, or trident. Parapets. Discover their effects, damage potential, and tactical uses. Compendium - Sources->Baldur's Gate: Descent into Avernus. Thunderclap. The weapon also becomes magical, if it isn't already. Casting Time: 1 action. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Spell Description You create a burst of thunderous sound, which can be heard 100 feet away. Fighter (1h): A fighter using a one-handed weapon like a longsword. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. 5 has 8 HP - she’s asleep, your total is now 27. Many beasts have an AC below 16, especially at earlier levels. Casters: Arcane Trickster , Artificer , Bard , Druid , Eldritch Knight , Sorcerer , Warlock. GNOME. 1 has 13 HP - he’s asleep, your total is now 14. Here is a useful overview table for all the spells that do not require a verbal component in 5e. You create one of the following magical effects within range. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can’t see). out the Cav. #1. Such a spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. Duration: Yes Up to 1 hour. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. 7th-Level Spells. On a successful save, the creature takes half as much damage and isn't pushed. A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. However unlike the paladin Consecrate + Holy Shield threat generation, without a substantial threat-lead, you probably won't be able stay ahead of mage/warlock AoE, aka. For example, maybe at level 3 -- learn cantrip like lightning grasp, lightning lure, booming blade, or thunderclap and allow user to cast it as a bonus action for 1 key point. All of the characters in your range must make a successful Constitution Saving Throw. Within 5ft the sound is deafening to the point of physical pain and the 100 ft is how far away it can be heard from. . Fire. Acidic rain falls from the cloud. She has lost her right ear and two fingers to frostbite. Is Thunderclap Good? Overall Rating: Green. The flame remains there for the duration and harms neither you nor your equipment. Tempo De Conjuração: 1 ação. Thunderclap Evocation cantrip. As the Imperial Guild of Hunters is mired in a political battle seeking sanctions on this new territory, this enterprising Tabaxi warrior has gained much prestige with his trained scouting force and honed business acumen. The mask bearing the cloud rune has AC 15; 45 hit points; and immunity to necrotic, poison, and psychic damage. Within 5ft the sound is deafening to the point of physical pain and the 100 ft is how far away it can be heard from. Casting Time: 1 action. Conjuradores: bardo bruxo druida feiticeiro mago. A comprehensive list of all official spells for Fifth Edition. Thunderclap. In real life, Thunderclap is a platform that lets a larger audience hear an effort. It can be heard from 100 feet away. 05:40 D&D 5e, Escolas de Magia, Regras 18 comments. None. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. Distant spell doubles the range of the spell. At first glance, Greater Invisibility looks less powerful, although it’s two levels higher… it lasts 1 minute rather than 1 hour, and may only target one creature. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. The subclass depends heavily on necrotic. Bandit no. Bob and Sam discuss the spell Thunderclap. Improve this question. The rulebooks don't distinguish range and area of effect consistently. First, it is a second-level evocation spell that requires a 2nd level spell slot. You manifest a minor wonder, a sign of supernatural power, within range. Posted on July 30, 2023 by Matt Zane. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be stunned until the end of your next turn. The user targets an enemy within 60ft, the target must perform a dexterity check at DC 10 + attack bonus, a failed save results in 6d10 + (dexterity mod * 6) Thunder damage. Damage/Effect. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5. These two cantrips seem very similar except that thunderclap gives off a loud sound to 100'. Each creature other than you within 5 feet of you must make a Constitution saving throw. The object is pushed up to 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed. You clap your hands, emitting a peal of thunder. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Greatsword - Proficiency with a greatsword allows you to add your proficiency b. On a failed save, the creature takes 1d6 thunder damage. A comprehensive list of all official Abjuration spells for Fifth Edition. At Higher Levels: When you cast this spell using a 9th-level spell slot, you summon a Celestial of Challenge rating 5 or lower. Use the Party Toolbox to manage multiple parties. Each creature within range, other than you, must make a Constitution saving throw or take 1d6 thunder damage. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points. Even though the spell has a 30-foot range, it is treated as a melee spell attack. Thus unambiguously affects everything in its area. Each of the creatures which are within the 15-foot cube originating from you want to make the constitution saving throw. It would be the 5ft range. Attack rolls against the creature have advantage. A thunderclap cast by a Large creature fills 16 squares, because they are inside the area - so in most practical situations that’s really 12 squares as there’s rarely any enemies in the same squares as you. Range: Self (5-foot radius) Components: S. High Hall Cathedral. However, by taking the Disengage action, a character can move without triggering those attacks. This. Thunderwave is a cube, and that is an important distinction. The target takes 4d6 psychic damage and must make an Intelligence saving throw. Witch Bolt 5e. . On a successful save, a creature takes half. Available For: Druid Sorcerer Wizard. It should be noted that while you mentioned thunderclap in the question, the adventure mentions thunderwave, and thunderclap is not as loud as knock or thunderwave: You create a burst of thunderous sound that can be heard up to 100 feet away. It is chosen by clerics who worship Azathoth, and by those who follow several Great Old Ones (including Cthugha, Great Cthulhu, Ghatanothoa, Gobogeg, Quachil Uttaus, and Rhan-Tegoth). Which you can able to see a creature within the range you have to speak with it one-word command. "The Pterodactyls are a search-and-rescue team of five. For spells like thunderclap where it doesn’t say roll to hit or attempt it automatically hits and the enemies just need to roll saves right . While holding this item, you can use an action to create a. It provides a great opportunity for visual role-play and a big dramatic flavor. Thunderclap RAW. Been DMing a game via Roll20 and we are having a lot of fun! Had a question for this group about Spells. If both the target and attacker are unable to see the other, the attack would also have a 55% chance of success because the advantage of the unseen attacker is canceled by the disadvantage of the. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. On a successful save, a creature takes half damage and. The pain of these severe headaches peaks within 60 seconds. The user strikes the target on both sides simultaneously, which may cause the target to flinch. Thunderclap. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. One of the modifications allows you to increase a spell's range by an amount equal to 30 times your wizard level. Roll 6d10; the total is how many hit points of creatures this spell can affect. Save my name, email, and website in this browser for the next time I comment. Thunder damage is concussive, which affects rigid materials like stone, metal, or glass more drastically. Number Ten in our Top Ten Artificer Cantrips list is Thunderclap. ago. Fail the save, and they’re dancing to the tune of 1d6 thunder damage. What Is Thunderclap DND 5e? Thunderclap is a powerful evocation spell, the casting time of spell is one action, and duration are instantaneous. 3% Magic Stone. Normally area spells have a range AND a radius, precisely because of the possibility of interactions like this one. I won't quote them. You point your finger toward a creature within range and whisper a message. 3 has 5 HP - he’s asleep, your total is now 35. Combining Thunderclap and tab-Sundering/Revenge, you can effectively hold up to 4 mobs with enough threat to counter healer aggro. A creature made of inorganic material has disadvantage. The Way of the Thunderclap is a tradition tailored to those who have an affinity for lightning, being scarcely passed down within the lands of the material plane. Round 2. field158 field158. Casting Time: 1 action. You create a burst of thunderous. Evocation cantrip. At Higher. 2 or 0. Cleric Level. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage. A wave of the thunderous force sweeps out near you. On a successful save, the creature takes half as much damage and isn’t pushed. The target (and only the target) hears the message and can reply in a whisper that only you can hear. Duration: Instantaneous. . Evocation cantrip Casting Time: 1 action Range: Self (5-foot radius) Components: S Duration: Instantaneous You create a burst of thunderous sound, which can be heard. . Make a melee spell attack against the target. An example of an expanded data model for an Actor, showing where how to locate and assign data paths for use as Attribute Keys. Golpe Trovejante (Thunderclap) truque de evocação. Thunderclap. Thunder wave fills 9 squares. When it is cast, you choose a point within 60 feet, and from that point, a loud noise erupts. School: Evocation. Comment. This big damage is paid for with big risk, though, as a spellcaster has to get within 15. Shocking Grasp: (Evocation cantrip, Touch, V/S) Make a melee spell attack, with advantage if the target is wearing armor made of metal. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. At Higher Levels. arrows (transmutation) 4th Level Guardian of nature (transmutation) 5th Level Steel wind strike (conjuration) Wrath of nature (evocation)You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. Each creature other than you within 5 feet of you must make a Constitution saving throw. Fighter (1h): A fighter using a one-handed weapon like a longsword. The ritual version of a spell takes 10 minutes longer to cast than normal. Like many loud spells (including Booming Blade. 5 meters) away could be injured by the loud sound, if unable to. You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The thunder can be heard from up to 300 feet away. So before they cast a spell or fire off a ranged attack I tell them that it might hit an player. Thunderclap 5e D&D Guide [2023] Monday 26th of June 2023 […] There are some excellent Cantrips, like Mage Hand, Mind Sliver, and Shape Water, which are much better to use your action […] Top 20 Best Cantrips in D&D 5e [Ranked] Thursday 6th of April 2023 […] Mind Sliver will increase with 1d6 Psychic damage at the 5th, 11th, and 17th. A creature you touch becomes invisible until the spell ends. Normally I'd conplain about the con save, but most Pack Tactics enemies are squishy, which makes this even more reliable than Sword Burst. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Bandit no. Onednd wizards' spell modifications are broken, and not in a good way. Thunderwave. The reason Fire Bolt got the biggest damage on a cantrip (aside from the godly Eldritch Blast ) is because fire is the most common resistance/immunity of creatures in the game. A thunderclap cast by a Large creature fills 16 squares, because they are inside the area - so in most practical situations that’s really 12 squares as there’s rarely any enemies in the same squares as you. It will be getting harmfulness. Our written review can be read here. The players know this. On an odd. The wood of a club or quarterstaff you are holding is imbued with nature's power. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). What Is Thunderclap DND 5e? Thunderclap is a powerful evocation spell, the casting time of spell is one action, and duration are instantaneous. 5) of any 1st-level area of effect spell in DnD 5e. If the ground in that area is loose earth or stone, it becomes difficult terrain until cleared, with each 5-foot. But you could use thunderclap and misty step in the same round I believe, AFBThe Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. At Higher Levels. Thunderclap (S) - 1d6 thunder damage on a Constitution saving throw. Available For: Cleric Druid Oath of the Open. On a successful save, the creature takes half as much damage and isn't pushed. You call forth a bestial spirit. Spell Description. Thunderclap is a spell for 5th edition published in Xanathar's Guide to Everything . Each creature in that line must make a DC 17 Dexterity saving throw, taking 9d6 lightning damage on a failed save, or half as much damage on a successful one. One good reason to be an evoker wizard. Within 5ft the sound is deafening to the point of physical pain and the 100 ft is how far away it can be heard from. You create a momentary circle of spectral blades that sweep around you. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. On a failed save, the creature takes 1d6 thunder damage. As the other subclass allowed to access. Overall Notes: Good AoE damage but targets a common save and can’t be used while stealthing. The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. The double lasts for the duration, but the invisibility ends if you attack or cast a spell. That is mitigated by the fact that the spell is only available to the classes that are less likely to be in melee range and make the most use of that cantrip; or at least potentially pay a serious price for taking that gamble and wading into melee to cast the. 1 action Range: 5 feet Components: S Duration: Instantaneous You create a burst of thunderous sound that can be heard up to 100 feet away. There’s no reason for. Remember that low levels go by really fast in 5e. Keen Hearing and Smell. Vicious Mockery is the most straightforward combat cantrip bards get in D&D. You touch one willing creature. Irrespective of caster size since the caster isn’t inside the effect. mclemente26. Lightning Strike. Eldritch Blast. gwnG • 5 yr. (Standard Action + Movement) The user performs Thunderclap and Flash six times in quick succession while slightly augmenting the power and speed of his dashes. This is one of the few damage cantrips the bard gets, and it’s pretty good. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. You speak a one-word command to a creature you can see within range. . Choose up to three creatures within range. A bucket holds 3 gallons of liquid or 1/2 cubic foot of solids. They like to sit back and let the often-treacherous storms in this part of. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. The hammer regains 1d4 + 1 expended charges daily at dawn. On a hit, the target takes 1d10 force damage. D&D 5E - Resumo das Regras . The casting requirements are simple: you must have at least one hand free to perform the somatic component. #12 BlueShapes. THUNDERCLAP 5e vs Shatter 5e THUNDERCLAP 5e. Thunder Clap is a tier 4 warrior class talent that deals Physical damage and applies a debuff to targets reducing their. In 5E, Specific always trumps General. Thunderclap is bad versus 2 opponents. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. V2Blast. This is how the spell would go: Bandit no. Vicious Mockery is one of the lowest damage cantrips in all of D&D 5e. You create a burst of thunderous sound, which can be heard 100 feet away. The. For example: 5e’s published rules don’t include stats for a plow, so if your DM limits you to the Player’s Handbook and you need to help a farmer plow their field, you’re out of luck. Thunderclap is an antagonist of the 2015 Disney/Pixar animated feature film The Good Dinosaur. Casting Time: One Action. " A normal speaking voice can be heard 100 feet away. . On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning. That’s because you don’t provoke opportunity attacks “when someone or. Teleportation. Classes: Bard,. It gives 5 temp hp, which replenishes every turn. This. A flammable object hit by this spell ignites if it isn't being worn or carried. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own. MeoPari là một website tổng hợp nhiều sự lựa chọn với góc nhìn đa chiều từ nhiều tác giả cho bạn có cái nhìn tổng. In the case of my DM, Thunder damage also has a chance to apply Deafened if we fail a constitution saving throw. Thunderclap 5e Guide More > Cloud of Daggers 5e Guide. Cantrips strike me as those things. Thunder Step. You learn one of the following cantrips: 5e SRD:Fire Bolt, 5e SRD:Ray of Frost, 5e SRD:Shocking Grasp, 5e SRD:Acid Splash, 5e SRD:Poison Spray, Thunderclap or Frostbite. Vicious Mockery. You create a burst of thunderous sound that can be heard up to 100 feet away. Yeah, but in 5e, the equipment section specifically says that a weapon, or 10 pieces of ammunition, can be silvered for 100gp. A quarterstaff is a simple melee weapon any character can use and even if an adventurer can’t muster 2 silver pieces, finding a suitably stout length of wood might serve the same purpose. Witch Bolt. Once this property is used, it can’t be used until. And it's not a cube AoE. Thunder Clap is a Electric-Type Melee Move introduced in Loomian Legacy - Veils of Shadow. Shatter: (2nd-level, 60 feet, V/S/M (a chip of mica)) Each creature within a 10-foot radius sphere centered on a chosen point make a Constitution saving throw. Best. 2. Feb 6, 2016. Source Animal Friendship: Enchantment 1 action V, S, M Wisdom PHB 212. On a hit, the target takes 1d10 fire damage. Forged by the dwarf brothers Brokkr and Sindri, this hammer is said to be capable of leveling mountains. The point must be on the ground or in a body of water. Each creature other than you within 5 feet of you must make a Constitution saving throw. Frightened. They errata'd EE to have the same text as XGTE. Casting Time: 1 action Range: 5 feet Components: S Duration: Instantaneous You create a burst of thunderous sound that can be heard up to 100 feet away. 到达5级时,该法术的伤害增加1d6(变为2d6)。. On a failed save, the creature takes 1d6 thunder damage. Thunderclap. Thunderclap. But the range is super short and that's probably why it's not having any effect on the allies of the people who are using it. , one target. (The non-cantrip "Thunder*" spells are all 300 ft, aka 100 yards, about 1 football field). On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Thunderclap - Spell 5e. com Thunderclap is an evocation cantrip that creates a burst of thunderous sound that can be heard up to 100 feet away. Normally, when a character moves out of an enemy’s reach, the enemy can make an opportunity attack against them. Bob and Sam discuss the spell Thunderclap. Round 3. A cantrip spell that creates a burst of thunderous sound that can be heard up to 100 feet away. This means that while you could cast Thunderclap inside a area of Silence, all creatures within would be immune to its damage. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 5 minutes. Thus, the spell emanates from the. On a failed save, the creature takes 1d6 thunder damage. Target: A point in range in a location familiar to you or in an obvious location that is unfamiliar to you. Yes, it will work. . A wave of thunderous force sweeps out from you. Casting Time: 1 action. Each creature within 20 feet of you takes 8d4 thunder damage and is deafened for 1d8 rounds, or it takes half as much damage and isn’t deafened if it makes a successful. They may lack Shatter, but Thunderwave and Thunderclap are. Their cantrips are: Blade Ward, Dancing Lights, Friends, Light, Mage Hand, Mending, Message, Minor Illusion, Prestidigitation, Thunderclap, True Strike, and Vicious Mockery. Therefore: fire bolt is better at lower level (as you noted). Thunderclap is a party killer. This big damage is paid for with big risk, though, as a spellcaster has to get within 15. The spell’s damage increases by 1d6 when you reach 5th. The 100 feet refers to the noise it makes (this spell isn't stealthy, other people will hear it very clearly when you Thunderclap) 6. **Range/Area:**5ft. You must be wearing a belt of giant strength (any variety) and gauntlets of ogre power to attune to this weapon. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. The meaning of THUNDERCLAP is a clap of thunder. Movement speed reduced by 20%. Thunderclap 5e Word Of Radiance 5e Burning Hands 5e Chromatic Orb 5e Cure Wounds 5e Faerie Fire 5e. Hit: 16 (3d8 + 3) lightning damage. Duration: Instantaneous. All of the characters in your range must make a successful Constitution Saving Throw. Riding a mount that possesses a swimming speed does not cancel the disadvantage of your underwater melee weapon attacks. 0% confident you mentioned Thunderclap in your post. 3rd-level evocation. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder. At its highest level, it only deals 4d4 psychic damage when a creature fails a Wisdom saving throw. Thunderclap 5e (5th Edition) Spell in Dnd Spells. Each creature other than you within 5 feet of you must make a Constitution saving throw. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Shatter. *Shocking Grasp, *Thunderclap, *Lightning Lure Thunderwave, *Witch Bolt *Lightning Bolt, Shatter *Fly *Storm Sphere *Chain Lightning Dragon-origin Extra Health and natural armor 13+dex and +1hp/level is fantastic and definitely shouldn't be overlooked. Components: V, S, M (a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp) Duration: Concentration, up to 1 hour. 8% Vicious Mockery Votes: 23 24. Weapon (maul), legendary (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. At 5th level, Extra Attack adds a 2x multiplier. You teleport yourself to an unoccupied space you can see within range. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6. On a failed save, the creature takes 1d6 thunder damage. Average humans have a reaction speed of about 0. Inhabit. First, all creatures in the area must make Will saves to avoid being stunned for 1 round. Explore the clash between Thunderclap and Shatter spells in DND 5e. You have to use your action to cast them (so no attack this turn if you are not a fighter), keep your concentration until your next turn, and wait until you touch an enemy with your attack roll to deal a not really good amount of. Thunderclap 5e (5th Edition) Spell in Dnd Spells. Source: Xanathar's Guide to Everything, DND 5e Wiki. 1. Thunderclap RAW. Giant's Bane (Requires Attunement). The creature can't willingly move closer to the source of its fear. You can also teleport one willing creature of your size or. Overall Notes: Good AoE damage but targets a. Range: Self (15 ft. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. The Thunderclap cantrip says that "You create a burst of thunderous sound that can be heard up to 100 feet away. Prone. Each creature within 10 feet of the target must succeed on a Constitution saving throw or. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Lightning Lure. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Jump to: navigation, search 5th edition Pointer +. 3. All deal 1d6 damage to creatures within 5 feet of the caster, WoR and Thunderclap on a failed Constitution saving throw, Sword Burst on a failed Dexterity save. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). The Destruction domain focuses on unleashing terrible forces, either mindlessly or as retribution. Going from 1d6 to 2d8 and adding a minor push effect seems fine for bumping from cantrip to level 1. ago. None. The term face when referring to a cube means the entire square comprising a side. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Thunderclap 5e is an evocation cantrip, signifying its origin in the school of magic that manipulates energy and creates elemental damage. The only area of effect damaging cantrips in 5e, Word of Radiance, Sword Burst, and Thunderclap are solid options. 2% Word of Radiance Votes: 5 5. Samdaelfman • 5 yr. Sword Burst: >You create a momentary circle of spectral blades that sweep around you. According to DnD 5e wizard evoker subclass lvl 2 feature Sculpt Spell, you could prevent 1 friendly adjacent creature from taking damage from a Thunderclap cast by your evoker (it would automatically save the CON save and suffer no damage). The language is straightforward, but at odds with the way that spells are written in 5e. Storn has a terrible fear of white dragons and glances nervously up at the sky as though he’s expecting one to swoop down at any minute.